Difference between revisions of "Documentation/Engine/Sound/Downloads"
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=== WARNING ! === | === WARNING ! === | ||
− | We would like to | + | We would like to public sound samples here.<br> |
The sound system of the games is still in the work in progress state.<br> | The sound system of the games is still in the work in progress state.<br> | ||
<br> | <br> | ||
− | Please be careful to select | + | Please be careful to select correct FMOD Studio version and sound samples for your mods.<br> |
− | Here could be the samples | + | Here could be the samples which are used for the future game versions. Never use them for the mods which target is current public version of the game.<br> |
<br> | <br> | ||
Line 12: | Line 12: | ||
! Game version !! FMOD version !! Remark | ! Game version !! FMOD version !! Remark | ||
|- | |- | ||
− | | 1.43 || 2. | + | | 1.43 (beta) || 2.??.?? || Warning: Not public game version! |
|- | |- | ||
| 1.39 || 2.01.05 || | | 1.39 || 2.01.05 || | ||
Line 22: | Line 22: | ||
== Master Bank Template == | == Master Bank Template == | ||
− | Master Bank is | + | Master Bank is primary sound bank of the sound system.<br> |
− | + | Current template should be used to create new sound bank project which can be used in the game moddes.<br> | |
See [[Documentation/Engine/Sound/Modding|Modding sounds]]<br> | See [[Documentation/Engine/Sound/Modding|Modding sounds]]<br> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 29: | Line 29: | ||
! Template !! Game version !! FMOD version !! Remark | ! Template !! Game version !! FMOD version !! Remark | ||
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/fmod_template_sound_project_139_01.zip fmod_template_sound_project_139_01] || 1.39 (beta) || 2.01.05 || |
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/fmod_template_sound_project_138_01.zip fmod_template_sound_project_138] || 1.38 || 2.01.01 || |
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/fmod_template_sound_project_137.zip fmod_template_sound_project_137] || 1.37 || 2.00.07 || |
− | |||
− | |||
|} | |} | ||
<br> | <br> | ||
== Sound examples == | == Sound examples == | ||
− | + | This sounds examples demonstrate techniques to create specific sounds, loops and parameter usage.<br> | |
− | '''Never use | + | '''Never use this samples directly to create sound bank for your mod!'''<br> |
<br> | <br> | ||
''Good technique is:<br> | ''Good technique is:<br> | ||
Line 51: | Line 49: | ||
! Example !! Game version !! FMOD version !! Description | ! Example !! Game version !! FMOD version !! Description | ||
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/example_sound_engine_peterbilt_579_142_01.zip Engine - Peterbilt 579] || 1.42 || 2.01.05 || Including the remote engine sound example. |
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/example_sounds_world_140_01.zip World sounds example] || 1.40 || 2.01.05 || Warning: Not public game version! |
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/example_sounds_truck_139_01.zip Truck sounds example] || 1.39 || 2.01.05 || |
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/example_sound_engine_peterbilt_579_139_01.zip Engine - Peterbilt 579 (beta)] || 1.39 (beta) || 2.01.05 || |
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/example_sound_engine_peterbilt_579_138_01.zip Engine - Peterbilt 579] || 1.38 || 2.01.01 || |
|- | |- | ||
− | | [ | + | | [http://download.eurotrucksimulator2.com/sound/example_sound_engine_peterbilt_579_137.zip Engine - Peterbilt 579] || 1.37 || 2.00.07 || |
|} | |} | ||
<br> | <br> |
Revision as of 09:59, 21 October 2021
WARNING !
We would like to public sound samples here.
The sound system of the games is still in the work in progress state.
Please be careful to select correct FMOD Studio version and sound samples for your mods.
Here could be the samples which are used for the future game versions. Never use them for the mods which target is current public version of the game.
FMOD® version
Game version | FMOD version | Remark |
---|---|---|
1.43 (beta) | 2.??.?? | Warning: Not public game version! |
1.39 | 2.01.05 | |
1.38 | 2.01.01 | |
1.37 | 2.00.07 |
Master Bank Template
Master Bank is primary sound bank of the sound system.
Current template should be used to create new sound bank project which can be used in the game moddes.
See Modding sounds
Template | Game version | FMOD version | Remark |
---|---|---|---|
fmod_template_sound_project_139_01 | 1.39 (beta) | 2.01.05 | |
fmod_template_sound_project_138 | 1.38 | 2.01.01 | |
fmod_template_sound_project_137 | 1.37 | 2.00.07 |
Sound examples
This sounds examples demonstrate techniques to create specific sounds, loops and parameter usage.
Never use this samples directly to create sound bank for your mod!
Good technique is:
1) create valid your sound bank project from the template
2) copy events from sample project to your project (by FMOD Studio)
Example | Game version | FMOD version | Description |
---|---|---|---|
Engine - Peterbilt 579 | 1.42 | 2.01.05 | Including the remote engine sound example. |
World sounds example | 1.40 | 2.01.05 | Warning: Not public game version! |
Truck sounds example | 1.39 | 2.01.05 | |
Engine - Peterbilt 579 (beta) | 1.39 (beta) | 2.01.05 | |
Engine - Peterbilt 579 | 1.38 | 2.01.01 | |
Engine - Peterbilt 579 | 1.37 | 2.00.07 |