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Beginning of first draft
{{Note|This tutorial is a work in progress.}}
== Introduction ==
The multi-model workflow with [[Documentation/Tools/SCS Blender Tools|SCS Blender Tools]] is extraordinarily powerful. An entire, complex project may be easily managed from a single blend file: a truck with all of its accessories, interior variants, and animations; a trailer with all of its cargos; a system of wheel and tire accessories... A lot is possible with this workflow. However, without good organization and housekeeping, such a project can quickly become a mess.
This tutorial provides some basic techniques for keeping blend files organized within the framework of the multi-model workflow.
== Using “'''EMPTY'''” Objects ==
While arguably the simplest geometric object in Blender, the “'''EMPTY'''” can be one of the most useful. Blender Tools makes use of the “'''EMPTY'''” type for [[Documentation/Tools/SCS Blender Tools/Root objects|root objects]] and [[Documentation/Tools/SCS Blender Tools/Locators|locators]]
== Using Instances ==
{{Note|To be completed at a later date. This section will document some techniques to use instanced mesh objects for multiple SCS objects, etc.}}
== Using Scenes ==
{{Note|To be completed at a later date. This section will document some techniques to use scenes for vehicle model workflows with multiple variants; especially with regards to accessories whose positions change with each variant.}}
== Introduction ==
The multi-model workflow with [[Documentation/Tools/SCS Blender Tools|SCS Blender Tools]] is extraordinarily powerful. An entire, complex project may be easily managed from a single blend file: a truck with all of its accessories, interior variants, and animations; a trailer with all of its cargos; a system of wheel and tire accessories... A lot is possible with this workflow. However, without good organization and housekeeping, such a project can quickly become a mess.
This tutorial provides some basic techniques for keeping blend files organized within the framework of the multi-model workflow.
== Using “'''EMPTY'''” Objects ==
While arguably the simplest geometric object in Blender, the “'''EMPTY'''” can be one of the most useful. Blender Tools makes use of the “'''EMPTY'''” type for [[Documentation/Tools/SCS Blender Tools/Root objects|root objects]] and [[Documentation/Tools/SCS Blender Tools/Locators|locators]]
== Using Instances ==
{{Note|To be completed at a later date. This section will document some techniques to use instanced mesh objects for multiple SCS objects, etc.}}
== Using Scenes ==
{{Note|To be completed at a later date. This section will document some techniques to use scenes for vehicle model workflows with multiple variants; especially with regards to accessories whose positions change with each variant.}}