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Documentation/Engine/Game data

1,011 bytes added, 15:24, 8 March 2016
Sign definitions
=== Sign definitions ===
Sign definitions are meant for new on-the-fly sign generation system which uses:
* Image atlases which are used to combine several related image into one and use atlas entries to address only part of the image.
* Frame templates which replaces sign background images for generated ones, where quality is not compromised with scaling.
Moreover sign definitions includes projects and template folder where game saves projects and end sign templates created within Map Editor.
 
Whole sign definitions tree structure:
<div class="folder_structure">
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=def|link=#Definitions}}
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=sign|mark_current=1}}
├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=atlas}} ''Defines image atlases for signs. SII files are created by hand.'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=frame}} ''Defines frames templates for signs.SII files are created by hand'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=project}} ''Defines sign projects which links associated data for example: creation of signs for one country. SII files are created by Map Editor.'' ├{{FileSystemTreeEntry|icon=FST-IconFolder|type=|name=template}} ''Defines signs template featuring all sign components, their positions and other properties. SII files are created by Map Editor.'' └{{FileSystemTreeEntry|icon=FST-IconFileSii|type=|name=templates.sii}} ''Templates storage file including templates from "'''/def/sing/template/'''''folder.Also managed by Map Editor''
</div>

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