Difference between revisions of "Documentation/Tools/Map Editor"

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(Created page with "All prism3d based games have map editor module. To launch it you need to open console and type <code>edit<code> command.")
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All games based on SCS game engine have map editor module. To launch it you need to open [[Documentation/Engine/Console|console]] and type <code>edit</code> [[Documentation/Engine/Console/Commands|command]].<br />
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All prism3d based games have map editor module. To launch it you need to open [[Engine/Console|console]] and type <code>edit<code> [[Engine/Console/Commands|command]].
 
 
* [[Editor Shortcuts]]
 
* [[Documentation/Tools/Map Editor/New Editor Features info - old + 1.47|New Editor Features info - old + 1.47]]
 
* [[Documentation/Tools/Map Editor/New Editor Features 1.48|New Editor Features 1.48]]
 
* [[Documentation/Tools/Map Editor/New Editor Features 1.49|New Editor Features 1.49]]
 
 
 
== Additional Game Infos ==
 
* [[Documentation/Tools/Map Editor/ATS Map Rescale|ATS Map Rescale]]
 
 
 
== See Also ==
 
* [[Documentation/Tools/Map_Editor/Batch Renaming|Batch Renaming]]
 
* [[Tutorials/Map Editor|All Map Editor tutorials]]
 

Revision as of 12:53, 15 January 2016

All prism3d based games have map editor module. To launch it you need to open console and type edit command.