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- | topic = Map Editor: Roads [[Documentation/Tools/Map_Editor|Map Editor]]1 KB (171 words) - 16:00, 19 April 2024
- <big>Now that we have a basic understanding of how to connect roads and simple decorations for them. Lets focus on some advanced items using th | <big>Using our example map, place a road and edit the properties to set the road look, variant, and se3 KB (502 words) - 16:13, 19 April 2024
- | <big>Use the Move tool (''M Key'') to click the nodes and straighten our roads out for a nice 90 degree curve</big>2 KB (280 words) - 06:19, 17 April 2024
- <big>In this tutorial, we will create a simple set of roads with some vegetation, and some small decoration provided by the Road item p {{Tip|Make sure you are in top down camera view when placing roads!}}3 KB (507 words) - 05:37, 17 April 2024
- | '''Show in UI map''' || Shows road on GPS and enables navigation4 KB (564 words) - 06:16, 17 April 2024
- | '''Road shader''' || This is the road surface material; only some roads support material selection ...enter part of the road IE the terrain between a divided highway; only some roads support material selection3 KB (380 words) - 12:40, 25 April 2024
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- | topic = Map Editor: Roads [[Documentation/Tools/Map_Editor|Map Editor]]1 KB (171 words) - 16:00, 19 April 2024
- Here you will find a set of tutorials that you can use to learn how to make and maintain mods for SCS games. ...ion is right for you. For the rest, there are additional sections dividing tutorials by categories leading you straight to the tutorial you need.3 KB (432 words) - 08:44, 10 July 2023
- {{TutorialNavigation|previous=Launching the Map Editor|next=Saving, Loading, Sectors, and Files}} | topic = Map Editor Intro Part 210 KB (1,609 words) - 14:01, 23 April 2024