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This page contains detailed changelogs of SCS Workshop Uploader tool. There are two possible versions:
* '''Current Version''' - uploader version that is compatible with the currently released version of the games. Available when you have no beta selected in steam.<!-- {{CurrentUploaderVersion}} -->* '''Public Beta Version''' - uploader version that is compatible with the games game's version that is available in open or experimental beta. To access this version, you can find this it in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → Tools section → right -click on SCS Workshop Uploader → Properties → Betas tab → public_beta. No password is required. The branch may not be available if no public beta is in progress.<!-- {{PublicBetaUploaderVersion}}--> =1.0.42=== {{CurrentUploaderVersion}} 1.0.42 (fa585abcd511) - 22.11.2023== * Supports new unit attributes for used vehicles and env profiles. =1.0.41=== 1.0.41 (66f9ea406b70) - 6.11.2023== * Initial support for 1.49 during open beta =1.0.40=== 1.0.40 (6faa1b89354e) - 23.6.2023== * Fixed crash when validating new format of material files. =1.0.39=== 1.0.39 (5435398fdad2) - 23.6.2023== * Fixed validation of addon hookups when using the DLC aware format. =1.0.38=== 1.0.38 (8a4828d3bdc0) - 23.6.2023== * DLCs listed as part of '''dlc_dependencies''' inside the version manifest are now considered as part of the base data when using the DLC aware format. =1.0.37=== 1.0.37 (11c8411444a2) - 23.6.2023== * Support for 1.48 open beta =1.0.36=== 1.0.36 (c90d9316d4dc) - 29.5.2023== * Support for '''system_warning1''', '''system_warning2''' and '''system_warning3''' sound events =1.0.35=== 1.0.35 (0bf78930b473) -15.3.2023== * 1.47 support =1.0.34=== 1.0.34 (5b43437971ad) - 8.11.2022== * Updated for compatibility with final 1.46 =1.0.33=== 1.0.33 (38441c2862e0) ->12.10.2022== * Fixed crash if versions.sii started with informational version =1.0.32=== 1.0.32 (5b4fcc0b2516) - 27.6.2022== * 1.46 support =1.0.31=== 1.0.31 (bd13cf127747) - 27.6.2022== * 1.45 support =1.0.30=== 1.0.30 (ccbb66864ea3) - 10.5.2022== * Do not fail if condition_data.sii is not present in the game (ATS 1.44) =1.0.29=== 1.0.29 (836e413aac4e) - 25.4.2022== * 1.44 support =1.0.28=== 1.0.28 (b45779eeb809) - 9.12.2021== * Support for newly added unit attributes (e.g. city_icon_size, no_geometry_stretch, first_direction_focus_id) =1.0.27=== 1.0.27 (3ba2b42b5df4) - 12.11.2021== * 1.43 support =1.0.26=== 1.0.26 (2a736d7f7ec1) - 1.10.2021== * 1.42 support =1.0.25=== 1.0.25 (2fb534cc2738) - 2.09.2021== * Support for '''accessory_addon_tank_data''' accessory =1.0.24=== 1.0.24 (8a410f02f1f4) - 1.07.2021== * Support for "retarder_remote" sound in transmission accessory =1.0.23=== 1.0.23 (c2699032a20d) - 21.06.2021== * 1.41 support =1.0.22=== 1.0.22 (f6563bb6628c) - 12.04.2021== * Support for headlight lamp setup override =1.0.21=== 1.0.21 (f08dd65c9116) - 15.03.2021== * 1.40 support =1.0.20=== 1.0.20 (7871b0a1f072) - 8.12.2020== * added brand tag for Freightliner brand == 1.0.20 (917bd8f7b2de) - 2.12.2020== * compatible_versions check relaxed to allow for specifying explicit non-zero third and fourth components == 1.0.20 (91e0c6211ebf) - 20.10.2020== * Support for position_offset parameter in soundref files =1.0.19=== 1.0.19 (cc61be1d06b1) - 19.10.2020== * Fixed air_horn sound support =1.0.18=== 1.0.18 (50b6d3bf0478) - 19.10.2020== * Updated for 1.39 Open Beta =1.0.17=== 1.0.17 (a56d7d045cc8) - 1.10.2020== * Added Western Star to the Brand list =1.0.16=== 1.0.16 (15e1b3589de8) - 29.06.2020== * Fixed verification of traffic vehicles* Fixed incorrect report of duplicate unit name for some unit types (e.g. cargoes) =1.0.15=== 1.0.15 (02685c693f52) - 19.06.2020== * Updated for ATS Open Beta 1.38 =1.0.14=== 1.0.14 (8b094d6f3693) - 26.05.2020== * Allowed direct "bank#event" reference from units in addition to soundref file* Improved validation of soundref files* Removed warning for missing sound references for accessory attributes where default is provided (e.g. sound_horn) =1.0.13=== 1.0.13 (d9e3c1783307) - 28.04.2020== * Support for Mack brand tag for ATS =1.0.12=== 1.0.12 (0c9147422e49) - 27.04.2020== * Support for sound_retarder attribute of transmission accessory =1.0.11=== 1.0.11 (34d490f577a6) - 08.04.2020== * Updated for ETS2 Open Beta 1.37 =1.0.10=== 1.0.10 (0c443be8cb93) - 12.03.2020== * Support for .soundref format validation ==1.0.10 (22898975fb90) - 02.03.2020== * Support for ATS Open Beta 1.37* Support for validating .mask format* Support for validating FMOD sound banks format* Small UI tweaks =1.0.9=== 1.0.9 (2aaea92d9825) - 12.12.2019== * Update to all changes introduced during open beta* Added International brand tag to ATS ==1.0.9 (5c58b47e85f9) - 21.10.2019== * Update to wander camera unit changes introduced during open beta ==1.0.9 (cbd5aa3c8fef) - 17.10.2019== * 1.36 game version support
=1.0.8=
==1.0.8 (ef80e2961800) - 11.06.2019==
* Fixed validation of multiple packages. Previously if X file was in the first package, it was used for validation in all packages.
==1.0.8 (3f3f9b51c140) - 06.06.2019==
* Added "Changelog" button opening this page.
* Fixed language mod descriptions and titles are fetched in to set it to englishEnglish. Previously steam client language was used. (If user had client set to Polish, Polish descriptions were fetched however upload override English descriptions)
=={{CurrentUploaderVersion}} 1.0.8 (ad5d573c2a51) - 03.06.2019==
* Fixed game selection droplist not being activated if user has only one game installed
* 1.35 game version support
* Unit files validation has been re-implemented, all parsing errors will now be properly reported as validation errors so you no longer have to look at tool.log.txt to understand what is wrong.
* Euro Truck Simulator 2 is no longer preselected when the tool is launched so when the user wants to upload ATS mod he no longer have has to wait for ETS2 data to be loaded.* Validation of packages was changed - from now on only universal and/or packages that are compatible with tool version are validated. Packages that are prepared for a newer version of the game than the version supported by the tool will cause a validation error.
* Correctly detect missing effect referenced by material.
* In case the installed game version is different than the tool version it is now properly shown to the user.
* Validation progress dialog has been slightly redesigned.
* Tool will now ask user for confirmation when closing tool, changing game or an item with unsaved changed to currently edited mod.
* Disable delete button during update.
* Fixed memory wasting caused by new item being created multiple times without a reason.
* Fixed UI bug causing wrong item to be selected after creating a new one.
* Fixed UI glitches when resizing window.
* Fixed missing icons on message boxes.
Experimental release for 1.32 compatibility. (public_beta branch)
* Added suppport support for 1.32 version of the game.* Game data is now being loaded after the main dialog of the tool is open with a proper progress bar displayed. Previously it was possible when the user had many DLCs it would take a significant amount of time to start a tool.* The file discovering phase is now also updating ui UI so validation progress dialog is no longer stuck showing nothing.
* Fixed various crashes when validating units and data files.
* Added validation of automat materials folder structure.
* Added support for legacy material hash names.
* Print full path to the resource relative to the mod root instead of package root for better understanding which file causes the problem in multi -package mods.
==1.0.6 (850da2b2cfee) - 13.12.2017==
* Added validation if automat material file content hash matches it's its name.
* Materials are now validated before any texture.
* Added name of the material referencing tobj to missing tobj error message if available.
==1.0.6 (3b47a0690a7b) - 12.12.2017==
* Fixed crash when validating ui UI windows.
==1.0.6 (a1fcdaeeb768) - 04.12.2017==
* New validation error code (10) which indicates I/O errors.
* Do not prepend path to the package in case there was some problem with the validation of the file that does not belong to the mod.
* Fixed loading of the game effects database. Previously the tool was not able to load any effect and as a result , there was a spam in the tool log file.
=1.0.5=
Compatibility update for ATS 1.29 release - available only in '''123ats_compatibility''' beta.
The access this build open Steam client then go to LIBRARY → Next to search bar select TOOLS → right -click on SCS Workshop Uploader → Properties → Betas tab → 129ats_compatibility. No password is required.
==1.0.5 (2835351ba167) - 26.07.2017==
==1.0.5 (ba8913a1daee) - 15.09.2016==
* Fixed returning of the mods list. (If the creator has more than 50 mods all of them will be shown now)
* Fixed validation of traffic definitions.
* Slightly optimized validation of many SII files.
* Fixed crash when validating any resource that depends on substances.
* Fixed validation of mods that override UI templates.
* Fixed abnormal CPU usage (+/- 13%) when the tool is idle.
* Fixed problem with unresponsive background window when closing foreground window.
* Added support for informational packages.
==1.0.2 - 16.03.2016==
* Fixed crash when validating mod that changes photo camera definition.
* Allow using glass.dat file, however , throw a warning about that it's not the best practice to use it.
=1.0.1=