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Documentation/Tools/Map Editor/New Editor Features 1.49

54 bytes removed, 08:24, 18 December 2023
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== Top Menu changes: ==<br>* the The top menu '''File - Edit - View - Map - Tools - Debug - Help''' had changes in the content of each section and also the names of some sections.* the The new setup is:* '''File''' - stay the same<br>* '''Edit''' - represents the Edit functions and expanded with the various Edit modes, the isolation functions moved to next section<br>* '''Selection''' - represents the actions you can do with a selection in map<br>* with {{Template:Note|With the exception of Cut/Copy/Paste - those stay in Edit due to inter-software habits}}* '''View''' - represents visualisation visualization options and dialogues that are supposed to show you some information<br>* the {{Template:Note|The View Distance Debug Tool was renamed to View Distance Display Range as it more precisely describes the function of this dialogue}}* '''Map''' - represents the interactions you can do with the whole map file<br>* '''Debug''' - all debug views, validation and the traffic tool<br>* '''Editor''' - remaining software documentation and help, as well as the Editor/Map Settings<br><br>== Compound update: ==<br>
* '''RMB click''' on item in compound now opens the Properties of the Compound - you don't need to search for the Compound node
* '''CTRL+RMB click''' on item in compound now opens the Properties of that item - without need for you to break the Compound to access it == Find Reference search in Find dialogue: ==<br>
You now can select option to search for Specific item by
* item index
* node index
* UID
<br>
If you do this instead of camera teleporting to the said item ''(risking crash if there is a problem with the item)'' the Found dialogue window opens and you can use it to remotely
* open the item's properties
* delete the item
<br>{{Template:Note|''(previously you could only use "go to" function of the Find dialogue and/or console or delete such item using the console)''}}<br><br>== Changes in Errors&Warnings: ==<br>
* The small error popup informing you of too small item no longer appears!
* instead Instead ALL ERRORS now appear in the Found window where you can directly interact with the relevant items
* ADDITIONALLY you now can use '''Debug -> Validate errors''' button to display the error list whenever you need, not only on map save!
<br>
You can now delete items in Validate errors dialog using g_delete_by_uid via right-click menu on item.
* This only works if the selected items are both unlocked and invalid. :exclamation:
* This process is irreversible.
<br>== Far Model Item & Visibility Area - interaction tools: ==<br>* A BUTTON FOR FMIbutton for fmi&VA va '''FIND PARENTSFind Parents''' FUNCTION ADDED<br>function added:* '''Selection -> Find Parents'''<br>'''HOW TO USE:'''<br>===Usage===
* Select item (or items)
* Selection -> Find Parents
<br>'''===Result:'''<br>===* Found items dialogue containing list of Far Models Items / Visibility Areas the selected item(s) is assigned to.<br>''You can use this to check whether item you want to interact with (fe. add to compound) is a child of some FMI or VA or whether you can afford to break a compound (you should not if it is a part of FMI or VA)''<br> 
== Other changes and new features: ==
<br>* When droping dropping items to the ground by F6 key you now can use the CTRL+F6 key combination to drop any item node to other item's geometry. ''This should make placing lamps and other models on sidewalks much easier.''* F8 map window now no longer switches to focus if you move your mouse cursor over it.
* Brush Tool material list now displays the "editor name" of the material